As the approver-in-chief of our blog is an Arsenal fan, I’m unsure that this entry will ever make it on to our website, but here it goes anyway.
Paxman’s sexy prime numbers – how they can help you to make the key messages in your e-learning memorable
Sky is great, isn’t it? Recording your favourite programmes, watching them whenever you want… except it gets a bit complicated when you’ve got more than one University Challenge fan in the house (yes, really) and two fiercely competitive housemates.
In the last few weeks at Saffron Interactive there has been a lot of talk about gamification. For those that attended the recent Learning Technologies Exhibition you may have have seen one of our seminars debating the pro’s and cons of looking to videogames to provide an example for increasing engagement in L&D. We have also developed a new mobile assessment game based on the Bribery Act. This lead to a lot of interest and also a lot of questions on what makes something an example of gamification and what practical steps can we take to bring this increasingly popular theory into the training mix?