Saffron Interactive, award-winning learning technologies and consultancy provider, has solidified its influence in the digital learning sphere, holding its position as a Core Challenger in the 2019 Fosway 9-Grid™ for Digital Learning.
User Experience (UX) design and User Interaction (UI) design have become buzzwords in elearning. At Saffron, UX is an integral part of our learning design, and we’ve even published articles to help you level up yours.
Traditionally, UX has been the domain of designers and developers. Instructional designers, after all, are content-focused. We think about how we structure it, how to make it interactive, behavioural and fun. But a lot of instructional design fails to consider UX as a whole. In my opinion, we are missing out.
What does UX have to do with instructional design? I think it has everything to do with it. It goes without saying that good UX without good content won’t have the effect and impact that we are all looking to make with our learning. But marrying it together has the power to transform.
In the past year, 91% of organisations struggled to find talent with the skills they require. At this year’s Learning Technologies Conference and Exhibition, Saffron Interactive will showcase the strategy and technology needed to overcome that. Transferable and new skills assessment, point-of-need virtual assistants and chatbots to build capability can be tried on Stand B50.
“It was Boxing Day when I knew something had to change. There was no way we could continue as we were,” the elf said as she looked up from the mug of hot chocolate she cradled for warmth between her little hands. “We still love him of course, but he is so stuck in his ways. Something has to change.”
The term ‘minimalism’ emerged during the 1960s to describe a visual art style where the focus is on simplicity. In 1964, minimal artist Frank Stella coined the iconic phrase “what you see is what you see” when describing how to interpret his work. Nowadays, the minimalist mantra is upheld in a variety of industries from architecture to design and even lifestyle. The notion remains the same in all of them. Keep it simple. We need to bring minimalism to digital learning.
The interaction design in your learning will make or break your learner’s user experience. Content is key, but the way that the learner is made to interact with that content in order to assimilate it and put themselves in the position of “learning by doing” is even more important.
The world looks very different to how it did 20 years ago. Take car manufacturing, for example. With the onset of robotics, hardware is rapidly pushing jobs away from the assembly line and into knowledge-based roles that specialise in optimising the way we use new technology. But car manufacturing, as well as nearly every other industry, is facing a big problem. There are simply not enough people with the right skills for these new roles.
It’s called the skills gap, and it’s getting wider.
Take a moment to think about how digital disruption is affecting the business you’re working in. Not you personally or your department, but your actual business or industry.
Requires a bit of thought, doesn’t it?
‘I acknowledge that I have read and agree to the Terms and Conditions.’
How much would you trust a doctor who simply had to tick a box to prove their medical abilities? What about a banker, or a plumber?
How many of us tick a box when trying to get to something online, without looking at the small print?
You intuitively know that reading something (or claiming to have read something) is different not only from having done it, but also vastly different from being able to apply it.
The skills gap. Schools and universities are blamed for it, the rise of tech is said to multiply it, and individuals are told to learn new skills – fast. In the workplace, digital learning and performance support tools can make new skills acquisition faster, increase productivity and leave time for innovation and creative thinking. So why isn’t everyone doing it?
Saffron Interactive recognised as Top 15 Learning Technology Provider by the Learning and Performance Institute
Saffron Interactive, award-winning provider of transformational digital learning experiences, has been named in the LPI’s list of top learning technology providers. The list recognises those companies that achieved the highest results in the LPI’s annual accreditation process and endorses Saffron as an LPI trusted partner.
Over the past few years, many people have been questioning the value of elearning courses – including people within the industry itself. With so many ways in which organisations can now deliver learning, what use is there in an overlong ‘click-next’ SCORM package? Read more
Saffron Interactive, award-winning provider of digital learning solutions, will be exhibiting on stand D90 at World of Learning, NEC Birmingham. Attendees will be able to test drive the latest point-of-need learning technology and register for a copy of Saffron’s essential Digital Disruption Survival Kit.
So, you’ve finished the planning stages of a project, you’ve aligned the team with a single vision and the content has been developed. What’s next? You need to write a learning design brief to help your design team bring that vision to life. These 5 key tips will show you how.
Saffron Interactive, award-winning provider of digital learning solutions, has been shortlisted for ‘Best use of learning technologies to ensure compliance’ at the Learning Technologies Awards. The nomination comes for their work with ACCA on developing a global programme entitled Handling data the ACCA way.
Saffron Interactive on top of its game with over a decade as “Accredited Learning Technologies” provider
Saffron Interactive, the leading provider of transformational and behavioural digital learning experiences, has completed its 11th consecutive year of accreditation by the Learning and Performance Institute (LPI).
Change. It has the potential for growth in the face of accelerated technological advancement. But employees are only human and we tend to resist change. As the skills gap yawns, how do we help people get past the resistance and into action? How do we then get them into constant adaptations of change to help our businesses to survive?
The workshop will take place at LEARNING LIVE, etc.venues 155 Bishopsgate on 6 September. Noorie Sazen, Saffron CEO and digital change expert, will guide learners through building a learning strategy that keeps pace with the modern work environment.
Change is the source of all growth, but employees are only human and tend to resist it; it can be hard to gain traction for change initiatives. As the digital revolution gathers pace and the skills gap yawns, how can organisations help people get past resistance and into action to adapt and help the business to survive?
Saffron Developer Intern Georgi Damyanov reveals his top 10 takeaways from a year in Development at Saffron. Code, business, and… beer?
Change or die. Adapt to survive. It’s not just a biological imperative, but also a business one – now more than ever. It’s the stark choice facing almost every organisation.
You might think I’m being a little dramatic. Well, more than half of the companies on the 1999 FTSE 100 were no longer there in 2015. Many have been ripped apart by their competitors or become entirely extinct. It seems like every day we’re seeing a stampede of cutbacks, job losses, profit warnings, takeovers, even administrations and bankruptcies.
The free session will take place at London Olympia on 12 June. An expert panel will answer audience questions and discuss practical strategies for effective and successful change programmes, including real life examples of how to keep up with the relentless pace of change in the digital world.
Saffron Interactive and Maternal Mental Health Alliance making sure perinatal mental health is Everyone’s Business
Saffron Interactive, award-winning digital learning technology company, has redeveloped the Maternal Mental Health Alliance website, helping to improve the delivery of vital resources to women with perinatal mental health issues.
With 25 May 2018 fast approaching, the pressure to get your GDPR compliance training in place is mounting. But, for once, Google isn’t much help. A simple search for ‘GDPR training’ yields nearly 3 million results in less than a third of a second. Narrowing the search down to ‘GDPR training London’ only halves that number of results, still leaving us with 1.5 million options to wade through. How do you know where to begin?
We all know that poor user experience can actively hamper learning. But on the flip-side, a positive user experience can take user engagement to the next level and cement real behavioural change. By creating a UX that’s designed to delight and feed our brain’s cue-response-reward cycle, you can create microinteractions that really can enhance emotional investment in learning and application.
As consumers, we’re a demanding bunch. We expect personalised, relevant, instantaneous information at our fingertips, and what we expect in our daily lives inevitably filters down to our expectations of workplace learning. Learners know that if they need information, it takes a matter of seconds to find it on Google. The problem is, that information is often far from relevant, and even further from your organisation’s policy or culture. We need to compete with Google by creating point-of-need learning tools that essentially offer learners a better service. No mean feat.
I recently attended the Learning Technologies show, and one of the most useful seminars I saw was called “Does VR training really work?” It confirmed my thinking about what constitutes a truly useful application of VR in learning, rather than just a fad or an ego project. We’ve taken a look at the new dimensions VR can open, and some of the ways in which it might be overly hyped. But what exactly are the training scenarios it fits best? VR could be either the greatest learning asset, or a huge waste of money, depending on your VR learning needs.
VR has been getting massive attention in every field, with learning and development being no exception. Even back when it was still in its formative stages, before VR devices were publicly usable, everyone imagined the training potential. Clearly, simulations are immersive and make learning transfer and application more easily achievable. And what can take simulations to another level entirely? VR.
Saffron Interactive, award-winning learning technologies and consultancy provider, has continued to grow in influence in the digital learning sphere, increasing its rating in the 2018 Fosway 9-Grid™ for Digital Learning.
Saffron will unveil eaSe, their new point-of-need learning tool, on Stand E9 at this year’s Learning Technologies show. The event takes place on 31 January to 1 February at Kensington Olympia, London.
The technological revolution is changing every aspect of our lives, and the fabric of society itself. It’s also changing the way we learn and what we learn. Factual knowledge is less prized when everything you ever need to know can be found on your phone. There’s no imperative to be an expert at doing everything when you can watch a video on YouTube and then emulate it, as so many of us do.
But how do L&D keep up with technology in a large enterprise and keep pace with the way that people are absorbing and using information? How can this still feed into the strategic priorities of the organisation – which themselves are constantly changing? How can all of this change be implemented quickly and make an impact as well as be cost effective? These are the questions that organisations have been grappling with, and they’ll only become more pressing over the course of the next few years.
I don’t have the space in this blog to talk about how we at Saffron are helping clients with the answers to those questions! I do, however, have time to talk about one potential angle of attack, sparked by the book I’ve been reading, Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration by Karl M. Kapp and Tony O’Driscoll.
It’s official – Christmas is well and truly over. The tinsel and decorations have been put away for another year and the wrapping paper’s in the bin. No more lazing about in pyjamas all day watching festive films. No more reaching out for one last mince pie. It’s time to look to the future and think about what you’re going to achieve in 2018. So, this January, (like every January), I’m joining millions of people around the globe who are making new year’s resolutions and promises.
You may well be one of those millions too. And even though 80% of us will have broken our resolutions by February, it’s inevitable that we’ll repeat the process when January 2019 rolls around. Why do we put ourselves through this? Well, as humans, we’re on a never-ending journey of self-improvement, constantly striving to be better.
But where most fail, some succeed. How do they do it?
It seems that for anything we can improve at, there’s an app to track it and make it quantifiable.
Humour (if done well) can really make a learning course stand out. It creates a more relaxed environment in which learners feel more open to trying things out. No one minds getting things wrong – a great way to learn – if they’re having a laugh. Humour in learning (if done well) also reverses the tone of top-down authority which learning courses so often adopt, and it fosters an emotional connection between learner and learning.
Those warm fuzzy feelings have a tangible benefit. Humour (if done well) is one of the most effective ways of engaging learners. Neuroscience shows that when we laugh, our brains release dopamine, a neurotransmitter which activates reward-motivated behaviour and participation. So it not only biologically invests learners, but also increases retention. With all that in mind, why wouldn’t you turn your learning into Seinfeld on steroids?
Winter is here. The long dark wait for the next season of Game of Thrones has begun. This break from the action allows me time to ponder a question that I’ve been asking myself for a while now. What exactly makes it one of the most popular TV shows in the world?
The Game of Thrones Season 7 finale set another ratings high with 16.5 million viewers of the live airing alone, and this insane popularity shows no sign of abating. George R.R. Martin’s best-selling book series, ably brought to life by HBO, has been compelling enough to capture the hearts and minds of people around the world. In the digital age, it may just be the most streamed and downloaded TV series of them all. Not bad for a fantasy epic set in a magical medieval kingdom.
But what have dragons and drama got to do with elearning? How might we take the elements that make it such a phenomenon and use them to make learning that’s just as popularly consumed? After all, using pop culture in learning can have tangible benefits.
It’s accepted wisdom now, at least in enlightened circles, that a learning or content management system needs to have the learner’s user journey and experiential needs at the forefront of their minds. At the basic level, every platform should ensure users can easily navigate and interact with the system and, in the age of the social LMS, with each other. But let’s look at 10 ways to use heuristic evaluation to make that user experience so smooth that learners will just keep coming back for more.
If they’re not getting the right training, that is. If you’re not developing your team properly, they’re 12 times more likely to leave. And if they leave, good luck replacing them, as the chance to learn new skills and grow professionally is the #1 driver for talent to join an organisation.
That 40% is a frightening number. Yet it’s easy for those of us in the learning and development community to become complacent and think it couldn’t possibly apply to our organisation, given how much of our time is taken up by delivering training. However, two out of every five employers have provided no training at all within the last twelve months, and for the three out of the five that have, plenty of it isn’t hitting the mark.
This deficiency in learning provision not only reduces productivity and efficiency, it also disengages employees, leaving them feeling both stranded and uninspired. In the worst cases, they can become a drain on others’ time by requiring frequent guidance, or just stop trying to develop entirely.
How can we, as learning professionals, remedy this disengagement stemming from insufficient or inadequate learning opportunities? The truth is that for learning to be truly effective, you can’t just put your learners through a formal training session and send them off into to the workplace, to be dragged back in in another six months.
Over the last few decades, HR has been afflicted by bad press. Labelled with questionable misnomers like “human remains,” it’s suffered from employees and board members’ lack of faith in its:
- Business acumen
- Financial capability
- Global perspective
- Customer focus
In short, it’s not been perceived as adding value to an organisation, but rather as a cost. Sweeping changes to the world of work in the near future will mean this perception needs to be changed, but how can it be?
Saffron Interactive stays at the cutting edge with 10 years “Accredited Learning Technologies” status
Saffron Interactive, a leading provider of transformational digital learning experiences, is entering its tenth consecutive year of accreditation by the Learning and Performance Institute (LPI).
I was lucky enough to have really cool teachers at school – you know, the type who taught game theory using the bar scene from A Beautiful Mind, or aspects of US government systems using episodes of The West Wing, or Freud’s idea of the Return of the Repressed using the opening episode of the 2nd series of Buffy the Vampire Slayer. Making a connection between whatever you were learning about and the big TV shows of the day, a classic film, or a national sport would instantly attract the full attention of us pupils and automatically attribute a degree of Awesome to the teacher. Suddenly something we already cared about was relevant to the lesson; so of course we were going to be more engaged, pay more attention and be more likely to recall that lesson. They were using pop culture in learning.
Saffron Interactive, award-winning provider of digital learning solutions, will be exhibiting on stand B160 at the free World of Learning two-day event on 17 and 18 October at the NEC Birmingham.